Paper18-27

Interactive Computer Science Learning in Primary School

Todorka Glushkova1, Veneta Tabakova-Komsalova2, Irina Krasteva1

1Plovdiv University “Paisii Hilendarski“, Plovdiv

2Regional Education Management, Plovdiv

Интерактивно обучение по програмиране в началното училище

Тодорка Атанасова Глушкова1, Венета Веселинова Табакова-Комсалова2, Ирина Красимирова Кръстева1

1Пловдивски университет „Паисий Хилендарски“, гр. Пловдив

2Регионално управление на образованието, гр. Пловдив

* Авторите изказват благодарност към научeн проект ФП17-ФМИ-008 ”Иновационни софтуерни инструменти и технологии с приложения в научни изследвания по математика, информатика и педагогика на обучението“ , 2017–18 към НПД на Пловдивския университет за частичното финансиране на настоящата работа.

Abstract: In recent years, the tendency to introduce computer science and programming into pupils’ learning has been on the rise in primary school. Until recently, this training took place in elective training classes – clubs of interest, etc.  The new Law on Pre-school and School Education in Bulgaria determines the study of computer programming elements in the elementary school level in the subject „Computer Modeling“ in the obligatory preparation of the students. The lack of any programming training experience for young pupils provoked a number of pedagogical experiments in this field. The characteristics of the students at this age determine the need to use a variety of interactive methods such as game-based learning, use of robotic devices, interactive whiteboard, etc. The report will share the authors’ experience in applying such interactive technologies to the learning process, and will comment on the opportunities they provide to achieve the different educational vand development goals.

Keywords: interaction, interactive learning, game-based learning  

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