Paper 23-40

DOI: https://doi.org/10.26883/2010.231.5105

 

ГЕЙМИФИКАЦИЯ И ДРУГИ ПОДХОДИ ЗА ПОВИШАВАНЕ НА ИНТЕРЕСА НА ОБУЧАЕМИТЕ В ПРЕПОДАВАНЕТО НА PYTHON

Филип Богданов Андонов
Нов Български Университет, София

GAMIFICATION AND OTHER APPROACHES TO INCREASE THE INTEREST OF PYTHON LEARNERS

Filip Bogdanov Andonov
New Bulgarian University, Sofia

Abstract: This paper describes the challenges of teaching technological disciplines at high school and higher education levels. In particular four challenges are identified – participation motivation, motivation for cooperation, the need for feedback and the need for recognition. The strategies for answering these challenges are described as they were identified when teaching at university level, particularly taking into account the psychological peculiarities of the newer generation and using gamification techniques. A system for achievements and badges for unofficial channel feedback channel is described.

Keywords: gamification, Python, badges, motivation

References:

  1. Pelling, N.: The (short) prehistory of gamification. In: Funding Startups (& Other Impossibilities), vol. 9 (2011)
  2. Gortaire Díaz, D., Sandoval Pérez, M.J., Romero Ramírez, E. y Mora Aristega, J. 2022. Case Study: Gamification as a strategy for vocabulary learning in university students. Ciencia Latina Revista Científica Multidisciplinar. 6, 6 (dic. 2022), 7992-8005. DOI:https://doi.org/10.37811/cl_rcm.v6i6.3970.
  3. Werbach, K.; Hunter, D. The Gamification Toolkit: Dynamics, Mechanics, and Components for the Win; Wharton School Press: Philadelphia, PA, USA, 2015.
  4. del Olmo-Muñoz, J.; Bueno-Baquero, A.; Cózar-Gutiérrez, R.; González-Calero, J.A. Exploring Gamification Approaches for Enhancing Computational Thinking in Young Learners. Educ. Sci. 2023, 13, 487. https://doi.org/10.3390/educsci13050487
  5. Antin, Judd & Churchill, Elizabeth. (2011). Badges in Social Media: A Social Psychological Perspective. Gamification Workshop Proceedings.

(Endnotes)

1. Analysis: The Psychology Behind Item Collecting And Achievement Hoarding, 15.06.2023, https://www.gamedeveloper.com/pc/analysis-the-psychology-behind-item-collecting-and-achievement-hoarding
2. Managing Gen Z In The Workplaceр 16.06.2023. https://projectionsinc.com/recognize-gen-z-workplace/

READ FULL PAPER