paper20-39
DOI: http://doi.org/10.26883/2010.201.2287
GAME-BASED ECOSYSTEM FOR AUTISTIC CHILDREN
Stanimir Nedyalkov Stoyanov, Ani Hristova Epitropova, Alexander Petrov Petrov
Plovdiv University „Paisii Hilendarski”, Plovdiv
ИГРОВО-БАЗИРАНА ЕКОСИСТЕМА ЗА ДЕЦА-АУТИСТИ
Станимир Недялков Стоянов, Ани Христова Епитропова, Александър Петров Петров
Пловдивски университет „Паисий Хилендарски“, гр. Пловдив
*Авторите изказват благодарност към научен проект МУ19-ПФ-023, за частичното финансиране на настоящата работа.
Abstract: Internationally and nationally, the full use of e-learning platforms and learning resources in primary and secondary school is increasingly encouraged. Information and Communication Technologies (ICT) should be seen as a key tool for promoting equity and equality in educational opportunities. Equality implies that the individual needs of people are met in inclusive conditions through differentiated approaches that take into account the diversity of learners. In this sense, countries are developing policies aimed at implementing inclusive education for children with autism. There is a growing need to guarantee the human rights of people with autism, such as the right to inclusive education. People with autism should be given the opportunity to reach their full potential when given the right opportunities within a general school environment. This article presents a game-based educational ecosystem supporting autistic children. The ecosystem is the result of a project called ‘Inclusive classroom – play and learn’. The architecture of the system is described in more detail. Furthermore, the use of the ecosystem is demonstrated by two games.
Keywords: Game-Based Education, Autistic Children, Virtual Education Space, Personal Assistants.
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